
We were stunned because it had been so long and we thought that there probably wasn’t going to be another Pok émon Snap for the foreseeable future, so all of us as player were like, ‘Oh my gosh, this is so exciting!’ but as developers, we thought that we really need to make sure we set ourselves apart so that people know despite it being heavily inspired by Pok émon Snap, Beasts of Maravilla Island is its own unique game.Ī: Were you concerned about announcing your Kickstarter within a month of its announcement? M: Oh my gosh! It was really interesting. It really captured the emotion that we were going for.Į: It’s also important feel humbled by the environment and not feel like you have control over anything but rather you are apart of it and an observer.Ī: I do have to ask, what was your reaction when New Pok émon Snap was announced? Also, one game that the whole team was required to play was ABZ Û, which is the beautiful underwater exploration game by Giant Squid, because there is so much beautifully peaceful interaction with the animals that are in the environment around you. The biggest motivation for us game-wise would have to be Pok émon Snap, The Legend of Zelda: Breath of the Wild and the Hyrule Compendium within Breath of the Wild. Have you taken inspiration from any other series? M: I also want to give a shoutout to our amazing voice actor Dave Rivas, he’s amazing.Ī: It seems obvious, but Beasts of Maravilla is clearly inspired by Pok émon Snap. It’s a lot about bringing awareness to these animals. So, he has humbly requested for his dying wish that his granddaughter visits the island to take photographs of these magical creatures and share their magic with the world so that they can continue to exist.Įva: The most important thing for Marina is to make people believe in this magic because as they say in the opening cutscene, ‘how can you save what you do not know?’. He visited the island but when he brought back his findings, no one believed him.

Her grandfather was a nature artist who drew sketches which you can see in the Field Guide that you use whilst playing through Beasts of Maravilla Island. M: I love that, yes! I’m glad that those notes land.Ī: I also really liked the voice over from the grandfather at the start of the trailer that gives a lot of motivation for the protagonist. Was a Nintendo 64 style aesthetic what you were going for? Through the game, you encounter a number of different incredible hybridised animals and you need to complete your grandfather’s legacy to bring the photographs back and share the magic with the world.Ī: The art style looks absolutely breathtaking. M: Beasts of Maravilla Island is a 3D adventure game where you explore a magical jungle island in order to discover extraordinary creatures, learn their behaviours and most importantly, photograph their majesty. Michelle: We’re doing great and we’re super excited to be here!Ī: Can you please tell us a little bit about Beasts of Maravilla Island? Alex: Hello everyone, this is Alex from Switchaboo and I’m joined here by Michelle and Eva from Banana Bird Studios to talk about their upcoming game Beasts of Maravilla Island.
